The one thing that I didn't get was how he made the game restart when he pressed R at the game over screen. In the video he never shows how the code would work or pressing it at all, so I added the code myself as he never showed it. I added a instance event in the destroying event in the small asteroid code so every time a small asteroid gets shot, another big asteroid spawns making the game harder. https://drive.google.com/open?id=1IUvkBtyGBEHHqzN5c0lna9vwuHWPbuJD
gmz: https://drive.google.com/file/d/1oqWRmBaT-vnVVDNrkWch9_rjUo1ha0sG/view?usp=sharing exe: https://drive.google.com/file/d/17-zh_IXLDnyJr-f-Kh-Ow4Q7f3LUXQ3x/view?usp=sharing I applied my own ideas by making custom sprites following another tutorial, making my own missions and overall changing lots of thew code fro the tutorial. I came up for the idea of the truck and the different type of zombies my self. Also the tutorial want really top down after adding the sprites so i had to improvise. I earned how to make a top down shooter using movement, shooting, AI, sprites, and lots of background research outside of the tutorial. I think i should get 10 marks for my sprites and 30 marks for my creativity and originality.
Texture not packed into .blend file. No AO bake. (Did we discuss this? Please check in with me.) Currently 25/40.
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