Posts

Scratch Level 4 - Create Your Own Game

https://scratch.mit.edu/projects/191576573/ 1. The only difficulty is that in wanted the rocks to fire two cannon balls when there hit but i could never figure out how to. 2. I only used the code for the cannon balls, on how to make them move and clone. 3. They told me to make the ships faster, I changed the speed from 2 to 3. 4. I'd like to add an ai mode and make the rocks split in two when hit.  

Scratch Level 4 - Project Proposal

Ship Battle Game It will be two ships shooting cannonballs at each other, first to 5 wins. I created the ships using the in-game sprite editor. I'm coding it myself by adding codes from my other projects and tutorials online I will make the sprites on the first day and start coding the controls on the next days, I will code powerups and see what problems there are and take feedback from classmates to improve.

Scratch Level 3 - Pong

https://scratch.mit.edu/projects/189103285/ https://scratch.mit.edu/projects/189753616/ The main difficulties are when the ball sometimes hits the paddles it glitches inside the paddle and either flies out really fast or counts as a goal. I couldn't fin da way to fix this as others have this problem as well. I added my own scoreboards and also made a 4 player version aswell.

Scratch Level 2 - Racing Game

https://scratch.mit.edu/projects/187036266/ 1. I found adding a second player was really hard since my code uses the laps count to determine when the truck and other cars move, so with another car only one would trigger them. That's why i took the second car out of the finished project. 2. The differences between my game and the tutorial game is that I added obstacles that move and affect the car. The truck gets triggered on lap 3, and the cars on lap 5. I added these to make my game more interesting and game play more exciting.

Scratch - Intro

https://scratch.mit.edu/projects/186431233/

Kudo Pac-Man

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1. My game is pretty close to the original but has a few twists. 2. I made small holes in the walls so only the ghosts could fit through, to make the game more challenging for the player. 3. One difficulty was that the scoring wasn't working correctly. I was trying to make the player have 5 lives, but when they got touched it misused the health so fast that the game would end anyway. Another problem was that the camera was moving with the player so I looked around and found an option to anchor it to my desired position. 4. I had a couple people play my game but the main feedback was to change the position of the opening in the wall where the ghosts start to they will come out faster. 5.  Again, I anchored my camera so it wouldn't follow the player. I would improve my white apples as they were supposed to only increase the speed of the player for a certain amount of time, but I didn't quite find how to do that so it's a permanent buff.

Video Games: The Movie

1.  Video games were successful because people liked to be in another world where their imagination could run free and relieve stress from their day to day busy life. Having good storyline and advertising helps make a game popular. 2. The video game industry crashed for a couple reasons. After companies saw the success of the video game industry in the 70's they started rushing to produce their own video games as quickly as possible. They thought that gamers would buy all their products no matter the quality, but they were dead wrong. 3. I think that some video games are pieces of art, not all. First only video games with a storyline, a good one. The music makes a game way more enjoyable and likable characters. I feel like some video games  aren't made to be appreciated as a master piece instead they are made to make players have fun.  4. I think the next evolution in video games is getting more involved in the experiences whether that is VR or ...